Sunday, October 23, 2005

basic questions about windows xp embedded

overal goals:

create bootable cd or a bootable disk on chip device
that contains directx or opengl binaries and
minimal set of binaries to support a working
gaming system.

1. downloaded windows xp embedded trial software
this took about 12 hours or really 24 between
stopping and restarting the machine to add
other software. note the trial key is located
in the download directory.

2. since i have built small linux systems and
used vmware and qemu to test itermediate image.
i wondered if i could also do the same for
windows xp embedded? also this is cheaper as
i dont yet have access to DOC or DOM device.


3. can i take what the target designer emits
and then make this into a bootable cd?
according to microsoft it is possible
to create a bootable image from what the
target designer makes.
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/xpehelp/html/xehowStep5CreateISOImageOfPost-FBARun-TimeImage.asp

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